A quick update to say that I have in fact been working on the lowpoly chopper and have recently completed the modelling and unwrap of the lowpoly.
I'm still optimising and repositioning Uvs, but hopefully I should be able to bake soon. It stands at 18,000 tris at the moment, and I'm going to do some more tweaking to get it as low as possible. The challenge is getting the texel rate right so the bake is a consistent resolution
Thanks for reading!
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