I need to find decent reference and sort out smoothing groups, but I hope to grace you with a decent render before Christmas. I'm putting parts aside as I build for use on the lowpoly.
The plan is to have the copter(windows blacked-out so I don't need to make the interior) outside the scene hovering and supplying the unnatural dominant light in the concept. In the game's storyline this would be justified as 47 is on the run from the police following an explosion.
Stay tuned for more updates :)
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